Sunday 9 March 2014

Reflection On The Week (23): Starting Monday 3rd March

Week Summary
Reflection on Practice - Finished transcribing Focus Group audio. Next I need to read through it again to summarize my findings for paper and presentation. Prepared and presented my practice presentation. Will use the feedback from it to help finalize my presentation. Will now be concentrating on the paper since the hand-in date is before the final presentation.

Advanced Production - The dog design has been finalized. This took more time then planned, but it was important to get it right as it is the main character in the film, and the one I will be working with the most. Reviewed the model Kirti has been working on and explained some adjustments and corrections that the character model needed before it is finalized. Had a meeting with my team at the end of the week to go over what we are all working on next, in preparation for next week.

Going Live - Been carrying on with modelling of one of the assets for the project. Also tested out the modelling with a quick rig to test the geometry. Checked over the models progress with the director and some of the team to gain some feedback and make adjustments.


Monday 3rd Mar
Finished transcribing my focus group audio recording... over 4000 words, 10 pages long... next I have to read through it again and summarize my findings and interesting points that I can use in my paper and presentation.

Also done a bit more modelling to the Going Live asset i'm working on. Put a quick test rig into it to see how well the geometry was moving and creasing. I think it will work well for what we need that asset to do in the film, as it will be one main movement needed.

Helped Sheng again with looking over the dog design. Think it has finally been cracked - it was just that front view that seemed to be causing trouble!

Tuesday 4th Mar
Had a Going Live Team Meeting to check where everyone is in the schedule and and what they are doing in the production.
I might have a look into Paint Effects for the asset I am working on. Also showed the current model and test rig to Kieran and John for some feedback. All the objects are smoothed, in order for the edges to catch the light, therefore I need to move some of the vertical lines in the geometry to fix this. But all the horizontal lines in the geometry will be the same as they are needed to allow the asset to bend properly with the rig.

Been doing more modelling for the Going Live asset.

Working on research work for rest of day.

Wednesday 5th Mar

Practice Presentation - Click for relevant blog post link

Formatted Transcript document.

Had a look over the model for the Owner character which Kirti has been working on. Put together a document detailing adjustments that were needed and explained these to all of the team, to allow for any other thoughts and ideas to be discussed regarding the model.
Character model adjustments document:


Thursday 6th Mar
Spent most of today carrying on with modeling one of the assets for Going Live and updated the Going Live blog with my progress. Next for this asset I need to model something additional to help with it's concept, reveal and role within film. (This would make more sense if I could add details about it on this blog, but will unfortunately will have to wait until the project is complete!)

Friday 7th Mar
IBL workshop in the morning: Click here for relevant blog post link

Put together structure of Paper into a word document and added transcript and abstract to it.

Mini team meeting:
Discussed the bird character's wings. In order to work out exactly what movements the bird needs to do I played through the animatic and broke down the movements. There is only time in the film that the bird will be flapping it's wings a lot is during the tug-of-war scene. Apart from that the bird mainly swoops into and out of shots. We agreed that the bird's wings should move fairly realistically in flight. However it might be good for expression and acting to have the feathers at the end of the wings curl slightly or move like fingers/hands.
Looked up some examples of cartoon bird's and real-life birds animation and flight cycles.
Also mentioned that we still need to put a shot list together, this will help out the organisation of the 3D animatic which will be started next week.

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