Friday 1st November we had an introduction workshop on how to use Mudbox. I've never used Mudbox before but felt that it wasn't too intimidating to begin using, due to some familiar tools that I'm used to in Maya.
Here is the original head base object which we imported into the scene:
Here it is again after testing out the sculpting tools on it in Mudbox to turn it into an alien-type character:
There is quite a range of different sculpting tools and stamps to use, to create different effects.
...there's a lizard shape that might be quite fun to work from!
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