Also this week I've been creating some artwork for the Production Bible. Not very much concept art had been produced for the props and garden plants in the environment. I took some more detailed research and reference photos in the back garden to help with the designs, modeling and texturing:
These are some watercolour sketches and drawings I produced to explore how these might be translated and textured into our watercolour-styled environment:
I thought the top of his head needed added to, because he didn't seem to have any forehead. I suggested to make it rounder as it it might help him look younger:
Had a look at the dog model progress again on Tuesday and it was definitely looking like a younger dog! Just needed a slightly wider nose and then it was complete. I did some eye tests with the finished model to check that the eyelids would look ok when stretched over the eye for blendshapes - all good!
This week I also re-edited part of the animatic which needed some timing/camera changes:
For shot 6, previously the dog's head had been moving around to fast to fit in him looking at the biscuit, the sky and the tree. To fix this, the dog now enters the frame already looking up into the sky, searching for the bird, before looking down at his biscuit and then over to the tree where the next scene will take place:
A shot was needed to break the previous shot up from the next one, as the dog was seen in one place and then suddenly in another. I therefore added a close-up shot of the bird on the garden who appears to watch the dog as he walks over to the tree:
The next shot is more zoomed out and follows the bird as it creeps over to the biscuit, as the dog is distracted digging a whole for the biscuit:
Once these changes had been made to the animatic, I updated the shot list to reflect the changes:
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