Had a supervisor meeting in the afternoon to look over designs and the 2D animatic:
Dog design needs finalized - try the designs with and without the jumper to help decide. The breed of dog was discussed. Sharon suggested that maybe we pick a British dog (one that is common or associated with Britain) if we want our film to be recognizable as a British garden. Could it be a black dog? I wondered if it would be more difficult to see, but it might help with silhouette.
The pumpkins in the set design might also suggest it is an American garden...
Maybe look for things to dress the environment that have a cultural reference to Britain.
The owner could be moving a wheel-bin, maybe even stuffing leaves into it.
Maybe it would be better if the garden looked a bit sparse and barren, might help back up the reason for the bird being hungry.
One of the pieces of feedback on the animatic from a focus group was why would the bird still be hungry after already eating 2 biscuits. One answer to this is the bird is really hungry and storing up for winter. However another suggestion is to have the events happen over a few days, but we did try this originally and found that the film was much tighter when it all happened in one day.
Feedback from my focus group yesterday was it would be even more funny to have the dog actually be lifted off the ground by the bird during the tug of war.
Should the owner be wearing more suitable autumn/winter gardening footwear?
Could ask Undergraduates to help with the sound and music - what sound and music will we need? - something to consider...
Animatic is under 2 mins, and there should be some walk cycles and flight cycles that can be re-used throughout.
Overall colours need to be decided before texturing begins.
Maybe bird modelling could find someone else to start?
We all have things to work on for next time, including 3D animatic, animation practice, Character rigs started, Character modelling still underway, Dog design finalized, Shot list created, overall colours decided.
I'll be working on the 3D animatic, practicing animations with free rigs, finalizing dog designs with Sheng.
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